Journal entry 3.2
After visiting the roll a ball and reading the feedback, I still quite don't understand why a dialogue-based game would be a bad idea, although the process of implementing such a system is still a mystery to me. Perhaps it could be done using a disguised menu, but perhaps it would be better to make a backup plan. A 2D game is still my go-to and its specifics will largely be affected by what assets I'm able to find. Making my own isn't unimaginable, considering I have experience with a number of graphical applications (not extensive enough, however). The game should still feature some combat, platforming and perhaps even a simple bossfight, all of which could be achieved using the 2D gamekit components. This plan B, however, requires a bit of inspiration I lack at the moment. I've no choice but to think of something before I need it.
Get ProjectA
ProjectA
mff-gdintro-2021-a
Status | Released |
Author | Neathac |
Tags | mff-gdintro-2021-a |
More posts
- Journal entry 3.1Apr 03, 2021
- Journal Entry 2.2 - One-page designMar 21, 2021
- Journal entry 2.1Mar 21, 2021
- Project A - Journal Entry #1Mar 14, 2021
Leave a comment
Log in with itch.io to leave a comment.